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Alexander Pincus

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Cairo Tessellation Components

Cairo Panelization

Here's a snapshot mid-process in developing a Cairo-style tessellation field. More after the holidays...

tags: Cairo Series, Cairo, Pentagon, Tessellation
categories: Research
Wednesday 11.27.13
Posted by Alexander Pincus
 

Recurring Patterns

Recurring Pattern

We've been quite interested in repetitive patterns lately. Here's a nice recurring pattern system composed of – depending on how you see it – irregular, perpendicular hexagons, or rotated and mirrored pentagons.

tags: Patterning, Geometry, Recurring Pattern System, Pentagon, Hexagon
categories: Research
Friday 10.18.13
Posted by Alexander Pincus
 

Material Explorations

Material and Formal Explorations

These images show a saw cut, aggregate block of wood that has been hand dipped in black paint. The aggregate cutting idea is something I've had in my head for quite a while and I'm glad that I finally got around to testing it. The assembly required immensely more material that I imagined and in the end produced a look that I did not anticipate. Still, I like what's going on and am going to try more at a larger scale. 

tags: Material Research, Aggregate, Faceted, Saw Cut, Assembly, PINC.US
categories: Research
Thursday 06.20.13
Posted by Alexander Pincus
 

Continuous Knot Panelization

Continuous Knot Perforation Panel

We're working on a perforated wall panel system with a continuous knot pattern. Here's a view of four panels and their edge to edge alignment.

tags: Continous Knot, Perforation, Wall Panel, Kevin Paretti, Kinesthesia Physio, The Whitman, PINC.US
categories: Research
Friday 06.14.13
Posted by Alexander Pincus
 

Cloudform

Cloudform

I've always been frustrated by the fact that two dimensional projected patterns deform as they map over a given shape rather than respond intelligently to the geometry of the shape. What I wanted to do with Cloudform was to make a script that would  map a geometrically consistent pattern on the surface of a complex form. It is simple in concept, harder in execution. After a bit of thought I realized the problem could be solved in a way similar to how faces are mapped in animation. By projecting a two dimensional pattern onto a topologically identical but flattened version of the form, then reassembling the form, the pattern actually folds with the form rather than distorts around it.

tags: Projection, Form, Maya, Perforation, Surface, Topology, MEL Script, Math, Faceted
categories: Research
Thursday 08.23.12
Posted by Alexander Pincus
 

Fractalizer Two

Fractalizer

I've been playing around with an updated version of Fractalizer, a MEL script we wrote at Bureau V that produces a field of fractals on any given geometry. This image shows a plane with four levels of fractal division both in line and solid form.

tags: Fractals, Fade, Triangles, Bureau V, Maya, MEL Script
categories: Research
Sunday 01.08.12
Posted by Alexander Pincus
 

Slicer

Slicer

Slicer is a script I’ve written that cuts random angles into any form. Variables adjust the range of angles, the location of projection, and the quantity of cuts.

tags: Bureau V, Maya, MEL Script, Design Techniques
categories: Research
Wednesday 11.17.10
Posted by Alexander Pincus
 

More Fractals

MEL Script Fractals
MEL Script Fractal Detail
tags: Bureau V, Maya, Scripting, Mel Script
categories: Research
Monday 12.22.08
Posted by Alexander Pincus
 

Fractal Surface

Deformed Fractal Surface

Deformed Fractal Surface

A test of the fractal MEL script on a deformed surface.

tags: Maya, Bureau V, Scripting, Design Techniques, Mel Script
categories: Research
Saturday 12.06.08
Posted by Alexander Pincus
 

MEL Scripting Fractals

Three degree fractal field
Three degree fractal field

I just wrote a MEL script that produces fractal organizations. The example above has three degrees of fractalization. I'm working on other variations.  

tags: Bureau V, Maya, Scripting, Mel Script
categories: Research
Saturday 12.06.08
Posted by Alexander Pincus
 

Increasing Complexity

Mel Script Test Bloom

Here is an iterative complexity experiment using the Bloom MEL script that I wrote a while back...

tags: Maya, Scripting, Mel Script
categories: Research
Sunday 10.05.08
Posted by Alexander Pincus
 

Super Surface

Super Surface

I'm working on a dynamically driven parametric surface for our installation at the Whitney. 

tags: Parametric, Maya, Surface, Whitney Museum, Dynamics
categories: Research
Friday 06.20.08
Posted by Alexander Pincus
 

Koala Randomization

Randomization Mel Script Example

This is a series of tests using our Koala MEL Script in conjunction with the new randomization selection tool in Maya.

tags: Bureau V, Maya, MEL Script, Scripting, Koala, Design Techniques, Randomization, Mel Script
categories: Research
Saturday 03.22.08
Posted by Alexander Pincus
 

Playing With Koala and Randomization

Surface with Random Perforations

This perforations in this surface were made using our Koala MEL Script and Maya's randomization tool.

tags: Maya, Bureau V, Koala, Scripting, Design Techniques, Randomization, Mel Script
categories: Research
Friday 03.14.08
Posted by Alexander Pincus
 

Variable Array Using Koala

RESEARCH-Koala-v3-1.jpg
RESEARCH-Koala-v3-3.jpg
RESEARCH-Koala-v3-4.jpg
RESEARCH-Koala-v3-5.jpg
RESEARCH-Koala-v3-6.jpg
RESEARCH-Koala-v3-2.jpg

We made these color + pattern + variation studies earlier today while testing Koala, a MEL Script we have been developing for some time.

tags: Bureau V, Maya, MEL Script, Scripting, Koala, Design Techniques, Mel Script
categories: Research
Tuesday 03.11.08
Posted by Alexander Pincus
 

Perforation Studies Using Wolford

Perforated Wankel torus

Wolford is a MEL script I wrote that produces geometric primitives that contain a reciprocal relationship between form and perforation. The above renderings show a Wankel inspired torus with two slightly varied strategies.  The left form has perforation with a bit of randomization whereas the right form is a consistent perforation based on the surface geometry.

tags: Bureau V, Maya, Perforation, Torus, Scripting, Design Techniques, Randomization, Mel Script, Wankel
categories: Research
Wednesday 03.05.08
Posted by Alexander Pincus
 

Haywire

Software Glitch Tesselation

Tesselation gone wrong…

tags: Math, Scripting, Design Techniques
categories: Research
Monday 02.25.08
Posted by Alexander Pincus
 

Form Based Perforation Studies

Form Based Perforation Test

I'm working on a MEL script that perforates a surface proportionately to its geometry.

tags: Maya, Bureau V, Perforation
categories: Research
Sunday 02.24.08
Posted by Alexander Pincus
 

Color Gradient Studies

Color Gradient Studies

These studies show the color options we've looked at for a gradient facade we are designing. 

tags: ESL, Trillion Dollar Mile, Color Gradient, Color Graph
categories: Research
Thursday 02.14.08
Posted by Alexander Pincus
 

Ornamental Tessellation

Ornamental Tesselation Idea

I’ve started playing around with different types of tesselations. This is a six fold rotation made from a triangular tile in a hexagonal lattice.

tags: Ornament, Tessellation
categories: Research
Saturday 10.27.07
Posted by Alexander Pincus
 
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