Candelabra is a design research project I done in collaboration with David Boira and Zoe Coombes, based on the work with minimal surfaces and genetic organization I did in Bill Macdonald’s studio at Columbia. The intention was to produce a chandelier that relies on its architecture rather than its technology for its performance. The curvature of the components was optimized to refract light as well as to connect seamlessly at its edges either in plane or offset. This logic allows for multiple configurations that were in the end sampled from the refractive behavior of digital flocking patterns (very Bill Macdonald). Best of all, its black.
The pieces themselves are made from vaccum formed plastic and fiberglass, covered in tons of bondo, sanded, and finished with primer and auto body paint. They and are attached at the edges by laser cut petg plates. They were made in a very intense 4 day spell in the MOMA PS-1 workshop under the premise that we were building prototypes for their summer jam series.
Photography courtesy of Isa Wipfli.
Hernan Diaz Alonso, my studio critic from last year, has asked David Boira (my partner in the GSAPP housing studio) and I to TA for him this semester. Have a look at the studio brief and enjoy the Spanish to English translation:
The Horrific and the Grotesque
Hernan Diaz-Alonso with Bryan Flaig
TAs: David Boira and Alex Pincus
This Studio, a belated exercise in Fleshlogy- “becoming-animal,” is not about the mimetic career of biology into and onto architecture, but of the transference of multiple physioiologic scales into the systemic intelligence of the involute surface-dwelling, and back again. The ocular nerve of the owl, the locomotion of the giant jellyfish, the pack logistics of the rat(s), the program of the frog, are not just forms, organic symmetries and baroque geometries. They are machines, they are solutions, partial grammars to take shape for us, and we for them.
David Boira helped me put together this short animation that re-imagines our Recon X furniture piece in outer space. There really isn’t much of a point to it other than the fact that I wanted to learn After Effects.
David Boira and I are using After Effects and Illustrator to make graphic tracers in this animation for Jose Sanchez's Advanced Digital Design seminar .
Here is a ghosted perspective of the reconfigurable interior surfaces David Boira and I presented during our final review.
David Boira and I have worked out these prototypes for reconfigurable housing modules. Following a flexible grid, these units can plug into a larger housing block and still retain their individuality by taking on different spatial and environmental configurations. On the interior, this performance is enhanced by floors and walls which can similarly be customized or rearranged for different uses.
We're still figuring this thing out. So are these guys.
We are testing out the motion of reCon-X and trying out some color schemes while we are at it.
David Boira and I are partners this semester in a housing research design studio. In a somewhat related spin off, we are making this highly articulated yet completely de-calibrated furniture object. It is a piece that comes with no agenda other than encouraging the user to figure out their own potential uses by reconfiguring it into different spatial and performative organizations. It will be made from water-jet cut aluminum panels, cnc milled hinge plates, and automotive linear actuators.